• dll-syringe 0.15.0/src/process/memory/raw_allocator.rs
    82
    #[derive(Debug)]
    83
    #[allow(clippy::linkedlist)]
    84
    pub struct FixedBufferAllocator<'a> {
  • flat-multimap 0.2.0/src/rayon/mod.rs
    10
    #[allow(clippy::linkedlist)]
    11
    pub fn collect<I: IntoParallelIterator>(iter: I) -> (LinkedList<Vec<I::Item>>, usize) {
  • hashbrown 0.13.2/src/external_trait_impls/rayon/helpers.rs
    6
    /// Helper for collecting parallel iterators to an intermediary
    7
    #[allow(clippy::linkedlist)] // yes, we need linked list here for efficient appending!
    8
    pub(super) fn collect<I: IntoParallelIterator>(iter: I) -> (LinkedList<Vec<I::Item>>, usize) {
  • heron_core 5.0.2/src/collision_from_mesh.rs
    115
    /// [`LinkedList`] is used here for fast lists concatenation due to recursive iteration.
    116
    #[allow(clippy::linkedlist)]
    117
    fn recursive_scene_children(
  • push-trait 0.6.0/src/impls.rs
    110
    #[cfg_attr(feature = "cargo-clippy", allow(linkedlist))]
    111
    // TODO: https://github.com/Manishearth/rust-clippy/issues/1800
  • serde_state 0.4.8/src/lib.rs
    130
    #![cfg_attr(feature = "cargo-clippy", allow(doc_markdown))]
    131
    #![cfg_attr(feature = "cargo-clippy", allow(linkedlist))]
    132
    #![cfg_attr(feature = "cargo-clippy", allow(type_complexity))]